Thursday, April 12, 2012

Demo Reel Research

Headless Studios

  This demo reel keeps things moving very quickly.  It starts by showing clips from all their works meshed together but later moves into specific works in a trailer like fashion.  The reel doesn't slow down and shows a strong variety of visual style and types of movement.  The music choice accents but doesn't distract from the animation.  Sets, styles and visuals seem to be the biggest emphasis of the clips chosen.

Tinman Creative Studios

This reel has an appealing title animation that tells the title and starts on a strong foot.  This reel has a lot of various styles to it which at one point uses a 3-way split screen.  Although I think this wouldn't work for most reels, this reel pulls it off though the starkly different mediums in each of the 3 simultaneous shots.  The music is a little overwhelming and the cuts seem very reliant on the song for pacing.  Unlike the Headless Studios reel, this one has longer shot to give more attention to detail in the movements of the pieces.  It's 1 1/2 minutes and doesn't seem to drag its pace or lose visual interest.

Demo Reel of Keisha Ray

This reel needs some work.  The song (which was very identifiable) was an instant distraction and didn't add anything to the reel.  From my research I've found that although songs aren't necessary in demo reels they do help add a pace and sense of unity to the reel.  The song was repetitive, distracting, and ended abruptly.  The work was also distracting in the choice clips.  Many of the clips featured figures and images from already copywrited characters.  Seeing characters like the  "Little Big Planet" man hobbling around as  opposed to something I've never seen makes the clip look like an amateur experiment rather than a polished piece.  Many of the clips cut way too quickly giving the viewer no time to grasp what they are looking at.  The quality of the clip themselves are well below an 8 level.

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